BugHunter's editor windows are an integrated part of the simulation environment. Double-clicking in the Project, Errors, or Breakpoints windows will open an editor and display the relevant source code. The editor windows are also used to display the current execution line for single-step debugging. All editor windows provide color-syntax highlighting, search, single-click breakpoint placement, jumping to a specified line in a file, and font control. The simulator automatically recognizes when a file is modified in an editor window, and will warn you when it needs to be saved.